- Show Basis Map:
- Show Inverse Basis Map:
- Show Unscaled Basis Map:
- Draw Normal Ball:
- Normalize Tangents:
Show Q(x,y,z): Show Q(x,y,z)/nR*nL: Show Q(x,y,z)/nR: Show Q(x,y,z)/nL:
X: Y: Z: T:
Octive:
X:-0- Y:-0- Z:-0- T:1.0 Octive:1.0
Q2X:-0- Q2Y:-0- Q2Z:-0- T:1.0 Octive:1.0
Xrot: Yrot: Zrot: unused: