Rotation Space Explorer
- https://www.github.com/d3x0r/STFRPhysics - p for screenshot - f for fullscreen

Input Data:

Algorithm:

Show facets:

Show edges: Show normals:

Smooth Shade: - Show Grid: - Sharpen Transition:

- Show Basis Map: - Show Inverse Basis Map: - Show Unscaled Basis Map:
- Draw Normal Ball: - Normalize Tangents:

Show Normal Texture:

Resolution:

Vertex count:

Face count:

(Approx.) Time:

Inflation:

none: Maximize: 1:1 10:1 1:10 Minimize:

Outside: Inside: - Open:

Show Q(x,y,z): Show Q(x,y,z)/nR*nL: Show Q(x,y,z)/nR: Show Q(x,y,z)/nL:

X: Y: Z: T:
Octive:

X:-0- Y:-0- Z:-0- T:1.0 Octive:1.0

Q2X:-0- Q2Y:-0- Q2Z:-0- T:1.0 Octive:1.0

Xrot: Yrot: Zrot: unused: